Software renderer - Uses your CPU to render the picture.Hardware renderer - Uses your graphics card to render the picture.Renderer - A choice between, DirectX 11 and OpenGL.The AVX versions only provide speed ups for the software renderer of GSdx.įamiliarize yourself with the following terms used by GSdx: You won't see large FPS gains when switching from SSE2 to SSE4 but there are some parts in games that do benefit from these optimizations. ![]() There will be ONLY native internal resolution available (thus original PS2 visuals). In some cases this mode may produce the best images with the least amount of graphical artifacts. ![]() Unfortunately GSdx requires quite a bit of CPU power to render with the software renderer even in internal resolution (without anti-aliasing or anything else applied) so you may end up with a correctly rendered game but which only runs at an unplayable 3-10 fps.
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